Missile Man is a bullet-hell boss rush where every fight is a test of pure skill. Learn the boss’s attack pattern, dodge everything it throws at you, then strike during the vulnerability window. 28 bosses. 15 attack types. A combo system that rewards you for getting dangerously close to bullets. Good luck.
28 boss fights, zero filler
Every boss brings something new. Early fights teach you the basics with normal bullets and spiral patterns. By mid-game you’re dealing with homing missiles, bouncing rounds, and beams that cut the arena in half. Late-game bosses throw nukes, grenades, and wave bullets at you simultaneously — Mini Bosses, Mega Bosses, and a Final Boss that brings everything at once.
Master the art of the dodge
Bosses cycle between assault phases and vulnerability windows — your job is to survive long enough to land the hit. Get close to bullets without dying and you’ll trigger Grazes, Close Calls, and Perfect Dodges, each stacking your combo multiplier:
- 3 Chain — “NICE!”
- 10 Chain — “AMAZING!”
- 35 Chain — “LEGENDARY!”
- 50 Chain — “GODLIKE!”
- 100 Chain — “IMPOSSIBLE!”
Perfect Dodges even grant invincibility frames. The game rewards you for living dangerously.
Build your arsenal
Earn money by grazing bullets and beating bosses, then spend it on active and passive items that carry between runs — Shields, Time Slow, Dash, Bombs, Frost Beam, and many more.
Risk contracts & four difficulty modes
Slap a Risk Contract on a fight for bigger payouts and a brutal challenge. Choose from Easy, Hard, Master (roguelike — lose your level when you die), and a hidden fourth mode you unlock by beating Master.
If you want a game where skill is the only thing that matters — no grinding, no RNG builds, no shortcuts — this is it.




